by ohthatpatrick Fri Apr 06, 2018 8:09 pm
I wish we had the capability for doing that easily in this forum.
The general criteria for framing is
1. Is there a CHUNK?
2. Is there some other 2 or 3 way split that would trigger some other piece of knowledge?
If there's a chunk, and it only has 2 or 3 options, most people should probably try framing it. If it has 4, only frame enthusiasts like me will probably go there. More than that, almost certainly not worth it.
This game has two chunks:
[ __ L ] [ __ L ]
and
[ G __ ] x 2
And the G's can't touch, and the G's and L's can never mix. So that's four of the five days that will always contain a G or an L.
We can do the two L's on
1/2, 2/3, 3/4, or 4/5
From the three remaining spots, we need to put two G's and they can't be next to each other, so that seems like a quick architecture to sketch out.
(I'm making my diagram look like this, for typing reasons)
__ __ () __ __ () __ __ () __ __ () __ __
That's obviously 1st Mon, 2nd Mon, 1st Tues, 2nd Tues, etc. ....
L = 1/2
__ L () __ L () G __ () __ __ () G __
L = 2/3
G __ () __ L () __ L () __ __ () __ __ (there's another [G __] in either 4 or 5)
L = 3/4
__ __ () __ __ () __ L () __ L () G __ (there's another [G __] in either 1 or 2)
L = 4/5
G __ () __ __ () G __ () __ L () __ L
From here, if we dig framing, we can try to keep figuring out other inferences. But I would also be happy with at least having these four starting points.
Let me know if any of that was confusing.