fyami001 Wrote:I understand why Y can't meet at 5, but I'm wondering moreso about what is the best approach to this question once you figure out the SYW-T string.
Is trial end error through each answer choice the best strategy or is their a faster way?
There is a fast way! What is great about this game is that there are ZERO not rules. We do not have to worry about a certain slot forbidding the placement of one of the variables.
So, with a question like this, you correctly inferred SYW - T.
But also include what else you know! U - R
So we have two tree diagrams that do not intersect.
SYW - T
U - R
Let us go into the answer choices to correctly answer what MUST BE FALSE.
A) Could R be at 2? Sure! No need to even check it! Put U first, then R second, and then let the other variables follow in sequence as they are. With there being zero not rules, we are only concerned about the ordering!
B) Could Y be at 3? Sure! It would require putting U first, then letting the SYW block follow to have Y 3rd.
This is all about seeing it with your mind.
C) Could T be at 4? Sure, put U and R at the end.
D) No way! Must be false, this is our answer. Y at 5 would place T 7th, which is impossible!
E) Could T be last? Sure, put U and R at the very beginning.