by ManhattanPrepLSAT1 Thu Jun 16, 2011 11:01 am
Nice question!
A couple of other things that come to mind would be trying to always categorize games strictly and then trying to operate every Numbered Ordering game the exact same way as other "more standard" Numbered Ordering games. Trying to operate each game type the exact same way without giving yourself the flexibility to adapt to minor variations can lead to some very frustrating moments.
But on the flip-side, remembering to check certain things when you see certain characteristics show up is also important. So for example if you have an uneven number of players to positions for ordering, binary grouping, and assignment games, try to remember to check to see how the game may be limited numerically (ie: run numerical distributions to see if the game can be limited to a couple of broad options with maybe some minor variations on the periphery). Or checking framing opportunities when you see an either/or decision (say a couple of places where a chunk can go on an ordering game), and then not panicking if it's not there as well.
Finally, you'll find that if you can speed up the rate at which accomplish the tasks you're asked to do (ie: put together a Tree for Relative Ordering games, create hypotheticals for conditional questions, etc.), the more time you'll have to think about that initial setup or those tricky constraints - so rinse and repeat games frequently. Often the more time you take to think about the initial setup, the faster you'll find you can knock out those hypotheticals anyways!
Good decisions have very large cumulative benefits, and on Logic Games you don't need to make every good decision possible, just enough to create a critical mass of them that will compensate for any bad ones you do end up making!
Hope that helps!