I have a question about biconditional rules for in and out games. I'm not sure how to put it into context, but let me try using this game:
PT48, G1
I see someone asked a similar question in the past but it wasn't noticed or answered and I'd like to ask myself - why don't we write the first rules as a biconditional e.g. H<->/R, instead of a regular conditional H-> /R? They both have to go into one group or the other, and if one is used the other cannot be used and vice versa? They can never be used together so I did biconditional. Any help would be appreciated
just realized both of them can be out, is that why they aren't biconditional?