by ManhattanPrepLSAT2 Thu Feb 10, 2011 7:16 pm
It seems a lot of people follow the "skip the hardest" advice, and so I guess it's worked for people --
What I will say is that even though I fancy myself as somewhat of an expert on games, I don't have a whole lot of confidence in my own ability to see which games are hard, and which ones are not.
I can certainly tell certain games are hard, just because the scenario is gnarly or the rules don't come together. There are other times, though, where games that looked difficult to begin with turned out to be easy once I figured out what they were talking about, and others (many others) when games started out looking easy enough, but soon turned into killers.
Even though I have trouble predicting which game will be hard, I have no trouble deciding during course of the game. For me, the tell-tale is about the second or third problem. If I understand the game well, I'll roll through the first few q's quickly. If I don't, I'll have to slog.
If the above rings true for you, a flexible timing strategy could really be a good match for you, and it can take a burden off of your shoulders on test day (because you won't have to think about deciding, and deciding correctly, which game is hardest). In a flexible system, keep some time in a "bank" and get better and better at knowing when to give yourself a bit of extra time and when you ought not.
Additionally, it sounds to me like a lot of your issues stem from trying to solve games in ways they are not meant to be solved -- in particular, from taking back-end games (that is, games where you aren't told a whole lot up front) and trying to force them to be front-end games (by spending extra time up front exhausting possibilities and whatnot).
Here's one way of thinking about it that might help:
Imagine that the average LG problem requires about 7 or 8 key deductions (it may not seem like they require so many, but that's because you make many of the deductions without thinking about it). Let's imagine this as eight hurdles you have to jump to get to the right answer.
- - - - - - - -.
Some games are designed to that you do most of your thinking up front, so that by the time you get to the q, you only have a few more hurdles left.
XXXXX---.
Other games are designed so you clear very few hurdles up front, and have to work quickly on the back-end.
XXX-----.
What is the key to success on these back-end games? Flexibility and comfort -- you have to comfortable enough with the diagrams, notations and such to play around easily. And also techniques such as framing or exhausting possibilities, which allow you to cheat these games a bit (by anticipating, and doing ahead of time, the work that would be required in the questions), are certainly useful tools.
It sounds like you may be overly-dependent on these up-front skills. I'd recommend you try going back to the games that took you so long to set-up, and consider short, clean, easily-understandable ways you could have set them up, and walk through how you could have invested that time in answering questions.
It's a mistake to think you should get to a set level of understanding in the initial set-up. I think it's helpful to think about it in terms of investing your time -- in reviewing games, consider how they were designed, and try to gauge for yourself when it made more sense to invest more time in the set-up (and why) and when it didn't. If you can fine tune this sense, it can be a big tool for you, and something that gives you a significant advantage over other test-takers.
One thing I strongly want to urge is to STOP SPINNING YOUR WHEELS! This is the biggest waste of time on the exam. Give yourself time to think, but don't force it when things aren't there.
Sorry for the length of the response, but I totally feel your predicament, and I would really love to be of help. Please feel free to follow up if this doesn't hit your issues on the mark, or if you have further questions.